Tuesday, February 19, 2013

Blog Banter 45: Propaganda

First off, let me say that as much as I love reading the blog banters, I very rarely participate in them.  That said, this one is a bit more near and dear to my heart.  Propaganda!

Eve is a social game with spaceships.  I realize some people want to focus on the spaceships aspect.   However, I strongly believe that we are still playing this game today and this game continues to exist because it doesn't focus on pixels as much as interpersonal interactions.

Killing Dabigredboat's titan in Asakai wasn't amazingly fun because we were shooting a collection of pixels.  People shooting him knew him.  They had been in his fleets before.  Heard him talk.  Some may have argued with him at one point or another.  Some may have lost things because of him over the years.  It wasn't some random collection of people thrown into an arena battle where you only spend a handful of minutes learning about your opponent through fighting with him, then likely never see him/her again.  Because people know other people in Eve, loss and success is much more amplified.  

There are egos on the line.

Between egos, staggering losses, and the +1 carrot dangled in front of players at all times rewarding them for gaining friends/friendlies in Eve, it should come as no surprise that propaganda and the written word play a huge role in the game.  I write.  I write a lot.  I write for both Eve related things as well as real world things.  In both cases, I am writing both to convey my view of what has/is happening as well as to convince others that my view is the right view.

Propaganda and marketing go hand in hand with any conflict.  Whether it be a war of bullets or a financial war.  Keeping people with you as well as convincing people that your cause is just, your product/service is superior, that you are right and your opponent is wrong is central to large scale interpersonal relations.

It is all about building the narrative.

In Eve, I attempt to be as unbiased as possible in my reporting of events.  However, my selection of what to write about is not removed from bias, whether consciously or otherwise.  I will admit, this is a form of propaganda.  If no one else reports on events or does a poor job of reporting on those events that show me or the people I am allies with in a bad light, it is to my benefit.  Alternately, knowing the steamroller is coming, but heading off what could be a propaganda win for opponents with a clear, unbiased take on the events that make me or my allies look bad is as close to a win as can be achieved in a situation.  Either way, minimizing loss of face or maximizing exposure of your success is to your benefit.

Of course, in Eve, like in the real world, everything is not clear cut.  Your enemy today could be your ally tomorrow.  While doing your best to rally people to your cause, you also have to be building bridges to your opponent.  Worthy opponents can make worthy allies, after all.

Words are some of the most potent weapons in conflict.  In Eve, like it or not, propaganda has a huge influence on all of us.  The pen is mightier than the sword, after all.  So, for me, propaganda is at the center of Eve.

Tuesday, May 1, 2012

What's In Your Hanger?

I'm reviving this blog long enough to respond to Rix Javixx' What's In Your Hanger?.  So, without further adieu...
1 Chimera (travel fit, because it is my suitcase)
1 Phoenix (torp fit because sometimes I help shoot towers)
1 Manticore (bombing is fun, traveling cloaked is good)
3 Tornadoes (1 is a Jita Burn leftover to be used for hulkaggedon, two are snipers)
1 Naga and 1 Talos (one is blaster and the other rail fit)
1 Oracle (TiDicat)
3 Maelstroms (because CFC deployments)
1 Curse (currently heavy neut, as we were trying to pick off kiting frigates)
1 Ashimmu
1 Gila (stolen from a WH POS)
1 Cynabal
1 Phantasm
1 Vigilant
2 Falcons (one is combat, one is for cynos)
1 Daredevil
2 Dramiels (one is stuck in a red station)
1 Comet
1 Cerberus
2 Zealots
1 Eagle (Beagle)
1 Basilisk (standard issue)
2 Guardians (standard issue with a backup)
4 Scimitars (again, CFC deployments)
2 Tengu
1 Flabber (was asked to fit it for a fleet... then they switched ship types... not fit)
1 Fleet Vexor (got it for free from a guy who was leaving the game)
1 Navy Armageddon (a truly silly tank)
1 Rattlesnake (once upon a time, I ran missions)
1 Golem (once upon a time, I ran missions)
1 Machariel
1 Bhaalgorn
1 Nighthawk
1 Vulture
1 Claymore

Then, there are my alts.  They have less exciting hangars though.



Friday, January 29, 2010

Dominion and 0.0

Several major changes came to 0.0 with the new Dominion expansion. Some good, some bad. Having now spent time claiming sov with the new system as well as taking part in a war to take sov from another alliance, I now have a good idea of how the system now works.

The idea that the POS slog is gone from Eve is not true. High end moons are still the bread and butter of alliances, so removing POSs from those moons is still the focus of wars of aggression. Wars move a little faster and there are less POSs to kill. In Dominion, alliances do not end up in a race to see who can place the most deathstars and resistars (and who can kill the most). This had been the single biggest problem with the old sov mechanic. It was the Eve equivalent to trench warfare. It led to static wars where the only way to win was by attrition (corps leaving, players not playing, or meta gaming to break apart the alliance).

However, something crept in that now tips the scales heavily to the aggressor. It makes defense near impossible in major conflicts. Fleet lag. When the numbers swell to a few hundred on a grid, ships entering the grid will sometimes wait tens of minutes to load the grid, let alone the half hour or more when a thousand man fleet moves. This means an attacker need only bring a few hundred ships and get on grid before the defense fleet shows up to turn the game into shooting fish in a barrel.

This is obviously a problem CCP is trying to fix, but at this time, the attacker is favored, so sov is changing hands at a rapid rate.

Thursday, October 29, 2009

CVA and the need for disband reform

Ever since the BoB-Haargoth wtfbbq, there has been discussion about the horrible design of the disband alliance function. With the recent CVA disband by way of hacked account, I would hope that this would light a fire under CCP's butt to repair the system.

At the very least, having a notification sent to the alliance that a person clicked the "disband" button would solve many of these problems. CCP has a ton of timers, warning popups, and email notifications for any number of trivial events, but nothing for disband alliance? There should be emails at the very least, if not onscreen notifications and a countdown timer to match the rest of the game. Why the death of an alliance is a silent thing until after it is gone is a mystery.

If there was some basic notification of an event like this, the CVA disband would not have ended up being a petition as it would have simply been sorted out internally.

Monday, June 15, 2009

Apparently, people blog about Eve

So, I found CrazyKinux's blog about blogs. I linked from there to Eve Newb's blog about the appalling "blogs" that are linked on CrazyKinux's page. This led to a short big of browsing the blogs listed. I found blogs that had strong correlation to Eve, such as how one type of cake is better than another and how annoying siblings can be. There were more. Oh... there were more. Many seemed more like twittering than blogging tbh. That was disappointing. Here, I thought the Eve community was a bit more... intelligent... than the general internets lemmings.

So, I'm new to this "Eve blogging" stuff. I've long been a forum whore, and recently began doing videos on youtube about Eve, but never stepping into the blogging arena. Until now. Now you will be forced to read about the horrible things that I do to other players in 0.0 sec. Children need to leave the room. We're going to talk about raping, pillaging, and old fashion murder. It will be fun. There will be no cake. The cake is a lie anyway.

So, you don't know me (if you do, I almost feel sorry). I'm Bagehi in-game. I shoot people. I fly with a bunch of princesses in an alliance known as Sc0rched Earth . I have flown in a few alliances over the years - IAC, FND, and B.L.A.C.K. I've also flown with some notables in my time (and shot some others). We kill people and build more stuff to kill more people. Now that you know me, prepare for boring diatribes about life in 0.0.

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